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Tayman Turner

Application Redesign

Redesign of LUMOplay's interactive games application using Figma.

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Project Overview

Redesigning LUMOplay's desktop application with Figma was a collaborative effort that blended creativity with practicality. Using Figma's tools, we created user flows to map out how users would navigate through the app. By incorporating feedback, we made adjustments to ensure smoother navigation for all users. Our goal was to make LUMOplay's app visually appealing and user-friendly.

The next steps were to start creating low- and medium-fidelity wireframes from the moodboards and feedback we had been given. This process was crucial for the future steps of the project and to also have a starting point for final designs. In Figma, it was important to make all objects into variants of components for the developers' reference while implementing these designs into the application.

Lastly, final designs were created. With the wireframing phase completed, this step involved incorporating the brand's colour palette and sizing everything to correct proportions. Making sure to allocate additional time for feedback, we were able to implement last-minute ideas into the design, ensuring that every aspect of LUMOplay's application was thoroughly considered and optimized for user satisfaction.

Tools Used

User Experience
User Interface Design
Low Fidelity Wireframes
Mid Fidelity Wireframes
User Flows
Variants
Prototyping